Build-Run-Improve-Repeat

Imagine an organization working agile, but time to market is still too long. IT management thinks DevOps can help, though. A CI/CD pipeline is what this organization needs, right? Can they really afford to do the wrong investments? Or should they prefer the safe environment of a simulation instead?

Build-Run-Improve-Repeat does exactly that: make you experience the impact of your investments and improvements on all the stages of the DevOps cycle, from plan, over test to monitor and back.

When talking about technical aspects of agile, DevOps is the next thing to focus on, bridging the gap between development and operations. Big tech companies wouldn’t be big tech companies without applying DevOps principles and practices. So what works for big tech companies, could also work for your organization, right? Which includes an automated CI/CD pipeline for faster delivery, right? If this is the direction your organization is going, that might not be the right choice to start with… But how do you avoid taking the wrong decisions? How can you experience the impact of your decisions in a safe environment? Well, then Build-Run-Improve-Repeat can help you. Build-Run-Improve-Repeat is a board game that revolves around the different stages of the DevOps cycle and their corresponding activities. It makes you decide how to invest in improving your way of working on all these stages and experience what happens if something goes wrong. And some things can really go wrong: what about bugs, security breaches, excessive load, performance issues, or system outages? And what can happen if your technical debt piles up because the teams absolutely need to deliver new features?

During this hands-on session you will get to know the gameplay of Build-Run-Improve-Repeat, experience what the impact of your decisions is and learn how you can get started yourself with this game in your own organization.

The target audience of this game is two-fold:
* Engineers how want to know what DevOps is about, what their responsibilities are
* Management, decision takers, to learn what investments to focus on first, when implementing and improving their DevOps cycle

Not convinced yet? Then check out this video: https://youtu.be/cudbgA-hbnU

This hands-on workshop uses Tabletopia, an online board game platform. 7 participants can join the virtual table at a first come first serve basis. Others can watch the game.