Cray Colloquium: User Experience Considerations for Everyday Augmented Reality
The computer science colloquium takes place on Mondays from 11:15 a.m. - 12:15 p.m.
This week's talk is a part of the Cray Distinguished Speaker Series. This series was established in 1981 by an endowment from Cray Research and brings distinguished visitors to the Department of Computer Science & Engineering every year.
Our speaker, Doug Bowman (Virginia Tech), will be giving a talk titled "User Experience Considerations for Everyday Augmented Reality."
Abstract
Future AR glasses will be much like today’s smartphones, as our everyday information access and productivity devices. Technical challenges in optics, power, and tracking remain, but are solvable. However, technical achievements alone are insufficient to ensure that everyday AR systems will be productive, usable, useful, and satisfying. We must also design effective methods for interacting with and managing AR content, and we must understand the effects of always-on AR, on both individuals and communities. In this talk, I will present a vision of future everyday AR use cases, and discuss recent user experience (UX) research aimed at enabling this vision. I will discuss UX design recommendations for making information access through AR more convenient and usable than today’s smartphones and smartwatches, while at the same time not distracting users from what’s going on in the real world around them.
Biography
Doug A. Bowman is the Frank J. Maher Professor of Computer Science and Director of the Center for Human-Computer Interaction at Virginia Tech. He is the principal investigator of the 3D Interaction Group, focusing on the topics of three-dimensional user interface design and the benefits of immersion in virtual environments. Dr. Bowman is one of the co-authors of 3D User Interfaces: Theory and Practice. He has served in many roles for the IEEE Virtual Reality Conference, including program chair, general chair, and steering committee chair. He also co-founded the IEEE Symposium on 3D User Interfaces (now part of IEEE VR). He received a CAREER award from the National Science Foundation for his work on 3D Interaction, and has been named an ACM Distinguished Scientist. He received the Technical Achievement award from the IEEE Visualization and Graphics Technical Committee in 2014. His undergraduate degree in mathematics and computer science is from Emory University, and he received his M.S. and Ph.D. in computer science from the Georgia Institute of Technology.