SPNets: Human-like Navigation Behaviors with Uncertain Goals [conference paper]

Conference

Motion, Interaction and Games (MIG 2020) - October 16, 2020

Authors

Nicholas Sohre (Ph.D. student), Stephen J Guy (associate professor)

Abstract

Most path planning techniques use exact, global information of the environment to make optimal or near-optimal plans. In contrast, humans navigate using only local information, which they must augment with their understanding of typical building layouts to guess what lies ahead, while integrating what they have seen already to form mental representations of building structure. Here, we propose Scene Planning Networks (SPNets), a neural network based approach for formulating the long-range navigation problem as a series of local decisions similar to what humans face when navigating. Agents navigating using SPNets build additive neural representations of previous observations to understand local obstacle structure, and use a network-based planning approach to plan the next steps towards a fuzzy goal region. Our approach reproduces several important aspects of human behavior that are not captured by either full global planning or simple local heuristics.

Link to full paper

SPNets: Human-like Navigation Behaviors with Uncertain Goals

Keywords

motion planning

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